int Tk_GetAnchorFromObj(interp, objPtr, anchorPtr)
int Tk_GetAnchor(interp, string, anchorPtr)
CONST char * Tk_NameOfAnchor(anchor)
Tk_GetAnchorFromObj places in *anchorPtr an anchor position (enumerated type Tk_Anchor) corresponding to objPtr's value. The result will be one of TK_ANCHOR_N, TK_ANCHOR_NE, TK_ANCHOR_E, TK_ANCHOR_SE, TK_ANCHOR_S, TK_ANCHOR_SW, TK_ANCHOR_W, TK_ANCHOR_NW, or TK_ANCHOR_CENTER. Anchor positions are typically used for indicating a point on an object that will be used to position the object, e.g. TK_ANCHOR_N means position the top center point of the object at a particular place.
Under normal circumstances the return value is TCL_OK and interp is unused. If string doesn't contain a valid anchor position or an abbreviation of one of these names, TCL_ERROR is returned, *anchorPtr is unmodified, and an error message is stored in interp's result if interp isn't NULL. Tk_GetAnchorFromObj caches information about the return value in objPtr, which speeds up future calls to Tk_GetAnchorFromObj with the same objPtr.
Tk_GetAnchor is identical to Tk_GetAnchorFromObj except that the description of the anchor is specified with a string instead of an object. This prevents Tk_GetAnchor from caching the return value, so Tk_GetAnchor is less efficient than Tk_GetAnchorFromObj.
Tk_NameOfAnchor is the logical inverse of Tk_GetAnchor. Given an anchor position such as TK_ANCHOR_N it returns a statically-allocated string corresponding to anchor. If anchor isn't a legal anchor value, then ``unknown anchor position'' is returned.